SeaLegs, a responsive environment for “Mollusk-Aided Design”, harnesses the power of a simulated virtual squid to generate baroque and expressive spatial forms. Specifically, the project uses “chronomorphology” — a 3D analog to chronophotography — to develop complex composite forms from the movements of a synthetic creature. Within the simulated environment the creature can be manipulated for formal, spatial, and gestural variation. Internal parameters (the number of legs and joints per leg) combine with external parameters (such as drag and repulsion forces) to create a high level of control over the creature’s responsiveness and movement through the virtual space. As the creature’s movements are traced through space and time, its familiar squid-like motion aggregates into unexpected, intricate forms. The resulting forms are immediately ready for fabrication, and can be exported to high-resolution 3D printers.
Read Moremachine drawing drawing machines narrative folio with Pablo Garcia
Machine Drawing Drawing Machines, a project for Pablo Garcia, is a narrative folio in which the patents of 12 historically significant drawing machines are recreated with an industrial Computer Numerical Control (CNC) machine. Although CNC drawing is well trodden territory, this project carries poetic undertones in the ironic use of a highly specialized and powerful piece of manufacturing machinery to achieve a level of detail and accuracy that the last five centuries of drawing machines could only aspire towards.
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